Lucky 13
“Fling our yarnpunk hero and make your way through obstacle packed rooms in this turn based puzzle game. Just don’t let mother catch you!”
Our pitch
A mobile puzzle game made during 6 weeks parttime in Unity in a team of 13.
My contributions
I worked mainly with the menus and UI in this project and therefore worked very close with the artists.
- Menus/UI
- Animations for Chaser enemy
- Mission tool for different win conditions
The team behind Lucky 13
Programmers
Brian Diep
Henrik Hedström
Erik Nossborn
Lukas Lenander
Mohamed Jawad
Art
Lisa Löfgren
Sam Frisk
Sara Fjellstedt
Level designers
Alexander Sandén
Gabriel Hector
Marcus Norén
Animators
Alfred Egnér
Erik Billgren